Files
stimvisor/common/common.go

48 lines
1.0 KiB
Go

package common
import (
"os"
"path/filepath"
"runtime"
)
const (
DARWIN_STEAM_DIR = "%s/Library/Application Support/Steam"
WINDOWS_STEAM_DIR = "%s/Steam"
LINUX_STEAM_DIR = "%s/.steam/steam"
)
var STEAM_INTERNAL_IDS = []string{
"7", // Steam Config
"760", // Steam Cloud - Screenshots
"241100", // Steam Controller Config
}
func GetConfigDir() string {
if os.Getenv("XDG_CONFIG_HOME") != "" {
return filepath.Join(os.Getenv("XDG_CONFIG_HOME"), "stimvisor")
}
if runtime.GOOS == "windows" {
return filepath.Join(os.Getenv("APPDATA"), "stimvisor")
}
home, err := os.UserHomeDir()
if err != nil {
panic(err)
}
return filepath.Join(home, ".config", "stimvisor")
}
func GetCacheDir() string {
if os.Getenv("XDG_CACHE_HOME") != "" {
return filepath.Join(os.Getenv("XDG_CACHE_HOME"), "stimvisor")
}
if runtime.GOOS == "windows" {
return filepath.Join(os.Getenv("LOCALAPPDATA"), "stimvisor")
}
home, err := os.UserHomeDir()
if err != nil {
panic(err)
}
return filepath.Join(home, ".cache", "stimvisor")
}