Files
strange-tactics/lib/tile.js
2017-07-03 01:05:22 +03:00

45 lines
831 B
JavaScript

import Sprite from './sprite'
import { cols } from './game-settings'
class Tile extends Sprite {
constructor(i, j, options = {}) {
super(i, j)
this.img = options.img
this.stroke = options.stroke || [177, 218, 131, 90]
this.color = options.color
this._isMouseOver = false
this.z = 0
if (this.hoverImg)
this.hoverImg.filter(GRAY)
}
show() {
super.show()
if (this.color) {
fill(this.color)
rect(this.x, this.y, this.w, this.w)
if (this.stroke) {
strokeWeight(2)
stroke(...this.stroke)
}
} else {
image(this._isMouseOver ? this.hoverImg : this.img, this.x, this.y, this.w, this.w)
}
if (this.highlighted) {
rect(this.x, this.y)
}
}
static indexOf(i, j) {
return i + j * cols
}
}
export default Tile