mirror of
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🤖 Merge PR #60143 [three] r140 by @joshuaellis
* [three] – r129 * fix: export MathUtils under namespace in index * fix: export Pass and FullScreenQuad from EffectComposer * fix: use long export method to avoid ts bump * r130 * feat: minor amends to r130 * [three] r131 * feat: add static slerp to Quaternion * chore: update OTHER_FILES.txt * chore: incl WebGLCubeUVMaps in exports * minor fixes to current release * [three]: r132 release * three: r133 * Update OTHER_FILES.txt * Update OTHER_FILES.txt * Update OTHER_FILES.txt * Update ArcballControls.d.ts * feat: add default to `Intersection` generic * chore: add test * r134 * r135 * fix: tslint * r136 * fix: export FramebufferTexture from THREE * [three] r137 * [three] r138 * fix stupid OSS bot rule * [three] r139 * Update types/three/examples/jsm/exporters/EXRExporter.d.ts Co-authored-by: Piotr Błażejewicz (Peter Blazejewicz) <peterblazejewicz@users.noreply.github.com> * r140 * fix: add es2015.generator to aframe config * fix: SavePass constructor Co-authored-by: Piotr Błażejewicz (Peter Blazejewicz) <peterblazejewicz@users.noreply.github.com>
This commit is contained in:
@@ -5,6 +5,7 @@
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"es5",
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"dom",
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"es2015.iterable",
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"es2015.generator",
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"es2015.promise"
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],
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"noImplicitAny": true,
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@@ -118,7 +118,6 @@ examples/jsm/postprocessing/OutlinePass.d.ts
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examples/jsm/postprocessing/RenderPass.d.ts
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examples/jsm/postprocessing/BloomPass.d.ts
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examples/jsm/postprocessing/SAOPass.d.ts
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examples/jsm/postprocessing/SavePass.d.ts
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examples/jsm/postprocessing/SMAAPass.d.ts
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examples/jsm/postprocessing/SSAARenderPass.d.ts
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examples/jsm/postprocessing/SSAOPass.d.ts
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@@ -52,7 +52,7 @@ export class OrbitControls {
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update(): boolean;
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listenToKeyEvents(domElement: HTMLElement): void;
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listenToKeyEvents(domElement: HTMLElement | Window): void;
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saveState(): void;
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@@ -1,4 +1,4 @@
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import { Object3D, Camera, MOUSE, Raycaster } from '../../../src/Three';
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import { Object3D, Camera, MOUSE, Raycaster, Mesh, Vector3, Quaternion } from '../../../src/Three';
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export class TransformControls extends Object3D {
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constructor(object: Camera, domElement?: HTMLElement);
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@@ -40,3 +40,43 @@ export class TransformControls extends Object3D {
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reset(): void;
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dispose(): void;
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}
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export class TransformControlsGizmo extends Object3D {
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type: 'TransformControlsGizmo';
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isTransformControlsGizmo: true;
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gizmo: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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helper: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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picker: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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constructor();
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}
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export class TransformControlsPlane extends Mesh {
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type: 'TransformControlsPlane';
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isTransformControlsPlane: true;
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constructor();
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mode: 'translate' | 'scale' | 'rotate';
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axis: 'X' | 'Y' | 'Z' | 'XY' | 'YZ' | 'XZ' | 'XYZ' | 'E';
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space: 'local' | 'world';
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eye: Vector3;
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worldPosition: Vector3;
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worldQuaternion: Quaternion;
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}
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107
types/three/examples/jsm/exporters/GLTFExporter.d.ts
vendored
107
types/three/examples/jsm/exporters/GLTFExporter.d.ts
vendored
@@ -1,20 +1,117 @@
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import { Object3D, AnimationClip } from '../../../src/Three';
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import { Object3D, AnimationClip, Texture, Material, Mesh } from '../../../src/Three';
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export interface GLTFExporterOptions {
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binary?: boolean;
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/**
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* Export position, rotation and scale instead of matrix per node. Default is false
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*/
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trs?: boolean;
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/**
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* Export only visible objects. Default is true.
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*/
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onlyVisible?: boolean;
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/**
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* Export just the attributes within the drawRange, if defined, instead of exporting the whole array. Default is true.
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*/
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truncateDrawRange?: boolean;
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/**
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* Export in binary (.glb) format, returning an ArrayBuffer. Default is false.
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*/
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binary?: boolean;
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/**
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* Export with images embedded into the glTF asset. Default is true.
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*/
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embedImages?: boolean;
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/**
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* Restricts the image maximum size (both width and height) to the given value. This option works only if embedImages is true. Default is Infinity.
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*/
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maxTextureSize?: number;
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/**
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* List of animations to be included in the export.
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*/
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animations?: AnimationClip[];
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/**
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* Generate indices for non-index geometry and export with them. Default is false.
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*/
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forceIndices?: boolean;
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forcePowerOfTwoTextures?: boolean;
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/**
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* Export custom glTF extensions defined on an object's userData.gltfExtensions property. Default is false.
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*/
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includeCustomExtensions?: boolean;
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}
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export class GLTFExporter {
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constructor();
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parse(input: Object3D, onCompleted: (gltf: object) => void, options: GLTFExporterOptions): void;
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parseAsync(input: Object3D, options: GLTFExporterOptions): Promise<void>;
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register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
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unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
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/**
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* Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
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*
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* @param input Scenes or objects to export. Valid options:
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* - Export scenes
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* ```js
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* exporter.parse( scene1, ... )
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* exporter.parse( [ scene1, scene2 ], ... )
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* ```
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* - Export objects (It will create a new Scene to hold all the objects)
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* ```js
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* exporter.parse( object1, ... )
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* exporter.parse( [ object1, object2 ], ... )
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* ```
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* - Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
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* ```js
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* exporter.parse( [ scene1, object1, object2, scene2 ], ... )
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* ```
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* @param onDone Will be called when the export completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
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* @param onError Will be called if there are any errors during the gltf generation.
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* @param options Export options
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*/
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parse(
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input: Object3D | Object3D[],
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onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
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onError: (error: ErrorEvent) => void,
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options?: GLTFExporterOptions,
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): void;
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parseAsync(
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input: Object3D | Object3D[],
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options?: GLTFExporterOptions,
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): Promise<ArrayBuffer | { [key: string]: any }>;
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}
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export class GLTFWriter {
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constructor();
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setPlugins(plugins: GLTFExporterPlugin[]);
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/**
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* Parse scenes and generate GLTF output
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*
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* @param input Scene or Array of THREE.Scenes
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* @param onDone Callback on completed
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* @param options options
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*/
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write(
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input: Object3D | Object3D[],
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onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
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options?: GLTFExporterOptions,
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): Promise<void>;
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}
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export interface GLTFExporterPlugin {
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writeTexture?: (map: Texture, textureDef: { [key: string]: any }) => void;
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writeMaterial?: (material: Material, materialDef: { [key: string]: any }) => void;
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writeMesh?: (mesh: Mesh, meshDef: { [key: string]: any }) => void;
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writeNode?: (object: Object3D, nodeDef: { [key: string]: any }) => void;
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beforeParse?: (input: Object3D | Object3D[]) => void;
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afterParse?: (input: Object3D | Object3D[]) => void;
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}
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@@ -91,10 +91,15 @@ export class GLTFParser {
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fileLoader: FileLoader;
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textureLoader: TextureLoader | ImageBitmapLoader;
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plugins: GLTFLoaderPlugin;
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plugins: { [name: string]: GLTFLoaderPlugin };
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extensions: { [name: string]: any };
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associations: Map<Object3D | Material | Texture, GLTFReference>;
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setExtensions(extensions: { [name: string]: any }): void;
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setPlugins(plugins: { [name: string]: GLTFLoaderPlugin }): void;
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parse(onLoad: (gltf: GLTF) => void, onError?: (event: ErrorEvent) => void): void;
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getDependency: (type: string, index: number) => Promise<any>;
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getDependencies: (type: string) => Promise<any[]>;
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loadBuffer: (bufferIndex: number) => Promise<ArrayBuffer>;
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12
types/three/examples/jsm/objects/Reflector.d.ts
vendored
12
types/three/examples/jsm/objects/Reflector.d.ts
vendored
@@ -1,4 +1,11 @@
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import { Mesh, BufferGeometry, ColorRepresentation, TextureEncoding, WebGLRenderTarget } from '../../../src/Three';
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import {
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Mesh,
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BufferGeometry,
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ColorRepresentation,
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TextureEncoding,
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WebGLRenderTarget,
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PerspectiveCamera,
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} from '../../../src/Three';
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export interface ReflectorOptions {
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color?: ColorRepresentation;
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@@ -11,6 +18,9 @@ export interface ReflectorOptions {
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}
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export class Reflector extends Mesh {
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type: 'Reflector';
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camera: PerspectiveCamera;
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constructor(geometry?: BufferGeometry, options?: ReflectorOptions);
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getRenderTarget(): WebGLRenderTarget;
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12
types/three/examples/jsm/objects/Refractor.d.ts
vendored
12
types/three/examples/jsm/objects/Refractor.d.ts
vendored
@@ -1,4 +1,11 @@
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import { Mesh, BufferGeometry, ColorRepresentation, TextureEncoding, WebGLRenderTarget } from '../../../src/Three';
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import {
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Mesh,
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BufferGeometry,
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ColorRepresentation,
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TextureEncoding,
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WebGLRenderTarget,
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PerspectiveCamera,
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} from '../../../src/Three';
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export interface RefractorOptions {
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color?: ColorRepresentation;
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@@ -11,6 +18,9 @@ export interface RefractorOptions {
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}
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export class Refractor extends Mesh {
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type: 'Refractor';
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camera: PerspectiveCamera;
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constructor(geometry?: BufferGeometry, options?: RefractorOptions);
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getRenderTarget(): WebGLRenderTarget;
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@@ -3,7 +3,7 @@ import { ShaderMaterial, WebGLRenderTarget } from '../../../src/Three';
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import { Pass } from './Pass';
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export class SavePass extends Pass {
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constructor(renderTarget: WebGLRenderTarget);
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constructor(renderTarget?: WebGLRenderTarget);
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textureID: string;
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renderTarget: WebGLRenderTarget;
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uniforms: object;
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@@ -15,5 +15,11 @@ export function estimateBytesUsed(geometry: BufferGeometry): number;
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export function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
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export function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
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export function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
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export function computeTangents(geometry: BufferGeometry, negateSign?: boolean): BufferGeometry;
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export function computeMikkTSpaceTangents(
|
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geometry: BufferGeometry,
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MikkTSpace: unknown,
|
||||
negateSign?: boolean,
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): BufferGeometry;
|
||||
export function mergeGroups(geometry: BufferGeometry): BufferGeometry;
|
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export function deinterleaveAttribute(geometry: BufferGeometry): void;
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||||
export function deinterleaveGeometry(geometry: BufferGeometry): void;
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||||
@@ -1,30 +1,34 @@
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import { AnimationClip, Bone, Matrix4, Object3D, Skeleton, SkeletonHelper } from '../../../src/Three';
|
||||
|
||||
export namespace SkeletonUtils {
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||||
function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void;
|
||||
export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void;
|
||||
|
||||
function retargetClip(
|
||||
export function retargetClip(
|
||||
target: Skeleton | Object3D,
|
||||
source: Skeleton | Object3D,
|
||||
clip: AnimationClip,
|
||||
options: {},
|
||||
): AnimationClip;
|
||||
|
||||
function getHelperFromSkeleton(skeleton: Skeleton): SkeletonHelper;
|
||||
export function getHelperFromSkeleton(skeleton: Skeleton): SkeletonHelper;
|
||||
|
||||
function getSkeletonOffsets(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): Matrix4[];
|
||||
export function getSkeletonOffsets(
|
||||
target: Object3D | Skeleton,
|
||||
source: Object3D | Skeleton,
|
||||
options: {},
|
||||
): Matrix4[];
|
||||
|
||||
function renameBones(skeleton: Skeleton, names: {}): any;
|
||||
export function renameBones(skeleton: Skeleton, names: {}): any;
|
||||
|
||||
function getBones(skeleton: Skeleton | Bone[]): Bone[];
|
||||
export function getBones(skeleton: Skeleton | Bone[]): Bone[];
|
||||
|
||||
function getBoneByName(name: string, skeleton: Skeleton): Bone;
|
||||
export function getBoneByName(name: string, skeleton: Skeleton): Bone;
|
||||
|
||||
function getNearestBone(bone: Bone, names: {}): Bone;
|
||||
export function getNearestBone(bone: Bone, names: {}): Bone;
|
||||
|
||||
function findBoneTrackData(name: string, tracks: any[]): {};
|
||||
export function findBoneTrackData(name: string, tracks: any[]): {};
|
||||
|
||||
function getEqualsBonesNames(skeleton: Skeleton, targetSkeleton: Skeleton): string[];
|
||||
export function getEqualsBonesNames(skeleton: Skeleton, targetSkeleton: Skeleton): string[];
|
||||
|
||||
function clone(source: Object3D): Object3D;
|
||||
export function clone(source: Object3D): Object3D;
|
||||
}
|
||||
|
||||
11
types/three/index.d.ts
vendored
11
types/three/index.d.ts
vendored
@@ -1,14 +1,15 @@
|
||||
// Type definitions for three 0.139
|
||||
// Type definitions for three 0.140
|
||||
// Project: https://threejs.org/
|
||||
// Definitions by: Josh Ellis <https://github.com/joshuaellis>
|
||||
// Nathan Bierema <https://github.com/Methuselah96>
|
||||
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
|
||||
// Minimum TypeScript Version: 3.6
|
||||
|
||||
// To update three.js type definition, please make changes to the repository at:
|
||||
// https://github.com/three-types/three-ts-types.
|
||||
// Periodically, the updates from the repository are pushed to DefinitelyTyped
|
||||
// and released in the @types/three npm package.
|
||||
|
||||
export * from './src/Three';
|
||||
|
||||
/*~ If this module is a UMD module that exposes a global variable 'myLib' when
|
||||
*~ loaded outside a module loader environment, declare that global here.
|
||||
*~ Otherwise, delete this declaration.
|
||||
*/
|
||||
export as namespace THREE;
|
||||
|
||||
1
types/three/src/Three.d.ts
vendored
1
types/three/src/Three.d.ts
vendored
@@ -65,6 +65,7 @@ export * from './extras/core/ShapePath';
|
||||
export * from './extras/core/CurvePath';
|
||||
export * from './extras/core/Curve';
|
||||
export * from './extras/DataUtils';
|
||||
export * from './extras/Earcut';
|
||||
export * from './extras/ImageUtils';
|
||||
export * from './extras/ShapeUtils';
|
||||
export * from './extras/PMREMGenerator';
|
||||
|
||||
1
types/three/src/constants.d.ts
vendored
1
types/three/src/constants.d.ts
vendored
@@ -301,7 +301,6 @@ export const TriangleFanDrawMode: TrianglesDrawModes;
|
||||
export enum TextureEncoding {}
|
||||
export const LinearEncoding: TextureEncoding;
|
||||
export const sRGBEncoding: TextureEncoding;
|
||||
export const LogLuvEncoding: TextureEncoding;
|
||||
|
||||
// Depth packing strategies
|
||||
export enum DepthPackingStrategies {}
|
||||
|
||||
4
types/three/src/extras/Earcut.d.ts
vendored
Normal file
4
types/three/src/extras/Earcut.d.ts
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
import { Triangle } from '../Three';
|
||||
export namespace Earcut {
|
||||
function triangulate(data: number[], holeIndices: number[], dim: number): Triangle[];
|
||||
}
|
||||
10
types/three/src/materials/Material.d.ts
vendored
10
types/three/src/materials/Material.d.ts
vendored
@@ -13,9 +13,6 @@ import {
|
||||
StencilOp,
|
||||
PixelFormat,
|
||||
} from '../constants';
|
||||
import { ColorRepresentation } from '../utils';
|
||||
import { Color } from '../math/Color';
|
||||
import { Texture } from '../textures/Texture';
|
||||
|
||||
export interface MaterialParameters {
|
||||
alphaTest?: number | undefined;
|
||||
@@ -35,7 +32,6 @@ export interface MaterialParameters {
|
||||
depthFunc?: DepthModes | undefined;
|
||||
depthTest?: boolean | undefined;
|
||||
depthWrite?: boolean | undefined;
|
||||
fog?: boolean | undefined;
|
||||
name?: string | undefined;
|
||||
opacity?: number | undefined;
|
||||
polygonOffset?: boolean | undefined;
|
||||
@@ -175,12 +171,6 @@ export class Material extends EventDispatcher {
|
||||
*/
|
||||
depthWrite: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
/**
|
||||
* Unique number of this material instance.
|
||||
*/
|
||||
|
||||
@@ -16,6 +16,7 @@ export interface MeshBasicMaterialParameters extends MaterialParameters {
|
||||
aoMapIntensity?: number | undefined;
|
||||
specularMap?: Texture | null | undefined;
|
||||
alphaMap?: Texture | null | undefined;
|
||||
fog?: boolean | undefined;
|
||||
envMap?: Texture | null | undefined;
|
||||
combine?: Combine | undefined;
|
||||
reflectivity?: number | undefined;
|
||||
@@ -114,5 +115,11 @@ export class MeshBasicMaterial extends Material {
|
||||
*/
|
||||
wireframeLinejoin: string;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: MeshBasicMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@ export interface MeshLambertMaterialParameters extends MaterialParameters {
|
||||
wireframeLinewidth?: number | undefined;
|
||||
wireframeLinecap?: string | undefined;
|
||||
wireframeLinejoin?: string | undefined;
|
||||
fog?: boolean | undefined;
|
||||
}
|
||||
|
||||
export class MeshLambertMaterial extends Material {
|
||||
@@ -129,5 +130,11 @@ export class MeshLambertMaterial extends Material {
|
||||
*/
|
||||
wireframeLinejoin: string;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: MeshLambertMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ export interface MeshMatcapMaterialParameters extends MaterialParameters {
|
||||
displacementScale?: number | undefined;
|
||||
displacementBias?: number | undefined;
|
||||
alphaMap?: Texture | null | undefined;
|
||||
|
||||
fog?: boolean | undefined;
|
||||
flatShading?: boolean | undefined;
|
||||
}
|
||||
|
||||
@@ -101,5 +101,11 @@ export class MeshMatcapMaterial extends Material {
|
||||
*/
|
||||
flatShading: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: MeshMatcapMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ export interface MeshPhongMaterialParameters extends MaterialParameters {
|
||||
wireframeLinewidth?: number | undefined;
|
||||
wireframeLinecap?: string | undefined;
|
||||
wireframeLinejoin?: string | undefined;
|
||||
|
||||
fog?: boolean | undefined;
|
||||
flatShading?: boolean | undefined;
|
||||
}
|
||||
|
||||
@@ -205,5 +205,11 @@ export class MeshPhongMaterial extends Material {
|
||||
*/
|
||||
metal: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: MeshPhongMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ export interface MeshStandardMaterialParameters extends MaterialParameters {
|
||||
envMapIntensity?: number | undefined;
|
||||
wireframe?: boolean | undefined;
|
||||
wireframeLinewidth?: number | undefined;
|
||||
|
||||
fog?: boolean | undefined;
|
||||
flatShading?: boolean | undefined;
|
||||
}
|
||||
|
||||
@@ -195,6 +195,12 @@ export class MeshStandardMaterial extends Material {
|
||||
*/
|
||||
flatShading: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
isMeshStandardMaterial: boolean;
|
||||
|
||||
setValues(parameters: MeshStandardMaterialParameters): void;
|
||||
|
||||
@@ -31,6 +31,7 @@ export interface MeshToonMaterialParameters extends MaterialParameters {
|
||||
wireframeLinewidth?: number | undefined;
|
||||
wireframeLinecap?: string | undefined;
|
||||
wireframeLinejoin?: string | undefined;
|
||||
fog?: boolean | undefined;
|
||||
}
|
||||
|
||||
export class MeshToonMaterial extends Material {
|
||||
@@ -161,5 +162,11 @@ export class MeshToonMaterial extends Material {
|
||||
*/
|
||||
wireframeLinejoin: string;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: MeshToonMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ export interface PointsMaterialParameters extends MaterialParameters {
|
||||
alphaMap?: Texture | null | undefined;
|
||||
size?: number | undefined;
|
||||
sizeAttenuation?: boolean | undefined;
|
||||
fog?: boolean | undefined;
|
||||
}
|
||||
|
||||
export class PointsMaterial extends Material {
|
||||
@@ -44,5 +45,11 @@ export class PointsMaterial extends Material {
|
||||
*/
|
||||
sizeAttenuation: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
setValues(parameters: PointsMaterialParameters): void;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import { MaterialParameters, Material } from './Material';
|
||||
|
||||
export interface ShadowMaterialParameters extends MaterialParameters {
|
||||
color?: ColorRepresentation | undefined;
|
||||
fog?: boolean | undefined;
|
||||
}
|
||||
|
||||
export class ShadowMaterial extends Material {
|
||||
@@ -23,4 +24,10 @@ export class ShadowMaterial extends Material {
|
||||
* @default true
|
||||
*/
|
||||
transparent: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ export interface SpriteMaterialParameters extends MaterialParameters {
|
||||
alphaMap?: Texture | null | undefined;
|
||||
rotation?: number | undefined;
|
||||
sizeAttenuation?: boolean | undefined;
|
||||
fog?: boolean | undefined;
|
||||
}
|
||||
|
||||
export class SpriteMaterial extends Material {
|
||||
@@ -48,6 +49,12 @@ export class SpriteMaterial extends Material {
|
||||
*/
|
||||
transparent: boolean;
|
||||
|
||||
/**
|
||||
* Whether the material is affected by fog. Default is true.
|
||||
* @default fog
|
||||
*/
|
||||
fog: boolean;
|
||||
|
||||
readonly isSpriteMaterial: true;
|
||||
|
||||
setValues(parameters: SpriteMaterialParameters): void;
|
||||
|
||||
2
types/three/src/math/Color.d.ts
vendored
2
types/three/src/math/Color.d.ts
vendored
@@ -175,6 +175,8 @@ export class Color {
|
||||
|
||||
fromBufferAttribute(attribute: BufferAttribute, index: number): this;
|
||||
|
||||
[Symbol.iterator](): Generator<number, void>;
|
||||
|
||||
/**
|
||||
* List of X11 color names.
|
||||
*/
|
||||
|
||||
2
types/three/src/math/Euler.d.ts
vendored
2
types/three/src/math/Euler.d.ts
vendored
@@ -42,4 +42,6 @@ export class Euler {
|
||||
|
||||
static RotationOrders: string[];
|
||||
static DefaultOrder: string;
|
||||
|
||||
[Symbol.iterator](): Generator<string | number, void>;
|
||||
}
|
||||
|
||||
2
types/three/src/math/Quaternion.d.ts
vendored
2
types/three/src/math/Quaternion.d.ts
vendored
@@ -174,4 +174,6 @@ export class Quaternion {
|
||||
inverse(): Quaternion;
|
||||
|
||||
random(): Quaternion;
|
||||
|
||||
[Symbol.iterator](): Generator<number, void>;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
import * as THREE from 'three';
|
||||
import { SavePass } from 'three/examples/jsm/postprocessing/SavePass';
|
||||
|
||||
let pass = new SavePass(); // $ExpectType SavePass
|
||||
let rt = pass.renderTarget; // $ExpectType WebGLRenderTarget
|
||||
|
||||
pass = new SavePass(new THREE.WebGLRenderTarget(128, 128)); // $ExpectType SavePass
|
||||
rt = pass.renderTarget; // $ExpectType WebGLRenderTarget
|
||||
@@ -56,6 +56,7 @@
|
||||
"test/misc/misc-gpucomputationrender.ts",
|
||||
"test/postprocessing/postprocessing-ssr.ts",
|
||||
"test/postprocessing/postprocessing-effectcomposer-pass.ts",
|
||||
"test/postprocessing/postprocessing-savepass.ts",
|
||||
"test/renderers/renderers-renderTarget-multiple.ts",
|
||||
"test/renderers/renderers-renderTarget-texture2DArray.ts",
|
||||
"test/renderers/webxr/webxr-vr-cube.ts",
|
||||
|
||||
Reference in New Issue
Block a user